VR & HCI Projects


I co-led a two-month project, Shakespeare Twin, which involved building an AI-driven 3D avatar trained on Shakespeare’s works and expressive style. The system combined NVIDIA Audio2Face, ConvAI, and Gemini to create a responsive virtual character. My contributions included creating the avatar’s head model and integrating it into the NVIDIA Audio2Face pipeline.

Find more details on the project here.



An 8-week project creating a VR interactive experience in the world of Harry Potter. 

A personal project, testing ConvAI with Metahumans in Unreal Engine.

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