Monday, May 27, 2024

Stalker (The Last of Us) - Week02

 Unreal Renders



Maya Camera Match






Wrapping XYZ Map


Maps Clean-Up ZBrush Showcase





Maps Clean-Up done in Substance Painter



Thursday, May 16, 2024

STALKER (The Last of Us)

 REFERENCE



SCHEDULE

WEEK01 - Block-Out, Maya sculpt, overall look.

WEEK02 - Sculpting High-Res in ZBrush, Secondary details.

WEEK03 - Tertiary details & finish High-Res, creating displacement/height & Cavity map, Bake.

WEEK04 - Texturing in Substance Painter, 


FACS Study Schedule

  Schedule Week 01 lipStretcher lipcornerPuller lowerLipDepressor dimpler  Week 02 pucker funneler lipSuck Week 03 noseWrinkler Procerus bro...