Monday, May 27, 2024

Stalker (The Last of Us) - Week02

 Unreal Renders



Maya Camera Match






Wrapping XYZ Map


Maps Clean-Up ZBrush Showcase





Maps Clean-Up done in Substance Painter



Thursday, May 16, 2024

STALKER (The Last of Us)

 REFERENCE



SCHEDULE

WEEK01 - Block-Out, Maya sculpt, overall look.

WEEK02 - Sculpting High-Res in ZBrush, Secondary details.

WEEK03 - Tertiary details & finish High-Res, creating displacement/height & Cavity map, Bake.

WEEK04 - Texturing in Substance Painter, 


FACS Study - Week 02

  AU 18 - LipsPuckerer AU 22 - LipsFunneler AU 28 - LipsSuck